cyberbullying

2017

  • DeSmet, A., Van Cleemput, K., Poels, K., Vandebosch, H., De Troyer, O., Van Hoecke, S., Samyn, K. & De Bourdeaudhuij, I. (2017). The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents: a cluster-randomized controlled trial.  In: Front. Public Health. Conference Abstract: 3rd UCL Centre for Behaviour Change Digital Health Conference 2017, 1 p.

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2016

  • De Troyer, O., Helalouch, A., & Debruyne, C. (2016). Towards Computer-Supported Self-debriefing of a Serious Game Against Cyber Bullying. In R. Bottino, J. Jeuring, & R. C. Veltkamp (Eds.), Games and Learning Alliance: 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings. (pp. 374-384). (Lecture Notes in Computer Science; Vol. 10056). Springer International Publishing. DOI: 10.1007/978-3-319-50182-6_34

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  • Vandebosch, H., Herrewijn, L., Van Cleemput, K., Malliet, S., Bastiaensens, S., Van Broeckhoven, F., ... Poels, K. (2016). The efficacy of a serious game aimed at the promotion of positive bystander behavior in cyberbullying among adolescents: examining the role of player experience and player behavior. Poster session presented at International academic conference on Meaningful Play 2016, East Lansing, Michigan, United States.

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2014

  • Cebolledo Gutierrez E.O., De Troyer, O. (2014): "SimBully: A ‘Bullying in Schools’ Simulation". In Proceedings of the 9th International Conference on the Foundations of Digital Games. Eds. Tiffany Barnes and Ian Bogost. Society for the Advancement of the Science of the Digital Games.  

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2013

  • Van Broeckhoven, F., De Troyer, O.: “ATTAC-L: A Modeling Language for Educational Virtual Scenarios in the Context of Preventing Cyber Bullying”, Proceedings of IEEE 2nd International Conference on Serious Games and Applications for Heath (2013).

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