Olga De Troyer (1957) is Full Professor of Computer Science at the Vrije Universiteit Brussel (VUB) in Belgium, where she is co-director of the Web & Information System Engineering laboratory (WISE).
She received a master degree in Mathematics from the Vrije Universiteit Brussel in 1979 and a Ph.D. degree in Computer Sciences from Tilburg University (The Netherlands) in 1993.
She has held research positions at Control Data's Research Lab in Brussels and at the University of Hasselt (Belgium). From 1986 till 1998 she was an assistant professor at Tilburg University (The Netherlands) and was a visiting professor at the Vrije Universiteit Brussel (Belgium) from 1993 till 1998. Since 1998 she is a professor in the Computer Science Department of the faculty of Sciences of the Vrije Universiteit Brussel (Belgium).
The research focus of Prof. dr. Olga De Troyer is on conceptual modeling formalisms and design methodologies. Over the years, the focus has moved from Database over Web systems towards Virtual Reality and Serious Games.
In the context of Web systems, she developed as one of the first few a Web site design method, called WSDM (1998). This method followed a completely new approach in designing Web applications, called the ‘audience driven’ approach, which is nowadays followed by many Web design methods.
In the domain of Virtual Reality, she started in 2002 with a conceptual specification method (VR-WISE) that aims to ease and shorten the development process of virtual reality applications. The method and associated conceptual modeling mechanisms were developed in the context of the IWT-GBOU project OntoBasis and the IWT-SBO project VR-DeMo. A tool suite, including different graphical specification languages and code generation for the conceptual models, has been developed.
Nowadays, she also applying the expertise on conceptual modeling and design methodologies in the domain of gaming, e-learning, and variability in software.
Her professional background includes Databases, Conceptual Modelling, Semantics, Model-based Development, Model Transformations, Web Engineering, Virtual Reality for the Web, Serious Gaming, Adaptive Systems, and Usability. Current research directions include Web Engineering, Conceptual Modeling, User Interface Design, Virtual Reality for the Web, Educational Games, and Variability Modeling .
De Troyer, O., Van Broeckhoven, F. & Vlieghe, J. (2017). Creating Story-Based Serious Games Using a Controlled Natural Language Domain Specific Modeling Language. In: Serious Games and Edutainment Applications: Volume II. Ma, M. & Oikonomou, A. (eds.). Cham: Springer International Publishing, pp. 567 603more