Thesis proposals for 2011-2012
Semantic Web Languages and Technology
Semantic Web technology and languages (like RDF(S) and OWL) is an important area in Web Engineering and for semantic interoperability. WISE is mainly using the results of research done in this domain, but we also contribute to it in the context of different research project.
P2P and Security in the SCOUT framework - (Master Thesis)
The purpose of this research topic is to perform research on development methods for serious games, which are games used for training, advertising, simulation, or education.
The goal of the development methods is to ease the development of serious games and to allow for a greater involvement of the different stakeholders during the development process.
We also investigate adaptativity (i.e., dynamic adaptation) for serious games. which has the aim to adapt a serious games to different characteristics of the player as well as to the performance of the player.
Furthermore, we investigate how non-player characters can be made more relalistic in their behavior and interaction.
Making Existing Educational Games Adaptive (by AOP) - (Master Thesis)
WSDM - Web Semantic Design Method
WISE developed as one of the first few a Web site design method, called WSDM (1998). This method followed a completely new approach in designing Web applications, called the ‘audience driven’ approach, which is nowadays followed by many Web design methods. The original WSDM method, and its associated modeling formalisms has evolved over the years to a complete ‘semantic’ web design method, both applying and deploying semantic web technology, and supporting the generation of semantic annotations. Different master student and PhD students have considered and still consider a variety of additional design issues, such as adaptivity, localization, accessibility, and social tagging, while others have focused on code generation and tool support.
Adapting WSDM to incorporate Web Application Patterns - (Master Thesis)