Publication Advances in Mobile Gaming and Games based Learning

Publication Advances in Mobile Gaming and Games based Learning

Playful Learning with a Location-Based Digital Card Environment: A Promising Tool for Informal, Non-Formal, and Formal Learning

Publication in Special Issue Advances in Mobile Gaming and Games-based Learning (2020).

Read more about the paper in our ‘Publications & Press‘ section.

Reference: De Troyer, O., Maushagen, J., Lindberg, R., D. Breckx (2020). Playful Learning with a Location-Based Digital Card Environment: A Promising Tool for Informal, Non-Formal, and Formal Learning. Information 2020, 11(3), 157 (Special Issue Advances in Mobile Gaming and Games-based Learning)

Publication ICALT

Publication ICALT

A Playful Mobile Digital Environment to Tackle School Burnout using Micro Learning, Persuasion & Gamification: Design Approach & Architecture

Publication for the 19th International Conference on Advanced Learning Technologies (ICALT)

Read more about the report in our ‘Publications & Press‘ section.

Reference De Troyer, O., Maushagen, J., Lindberg, R., Muls, J., Signer, B. & Lombaerts, K. (2019). A Playful Mobile Digital Environment to Tackle School Burnout using Micro Learning, Persuasion & Gamification: Design Approach & Architecture. In: 2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT). IEEE Computer Society, p. 81-83