Design Methods for Serious Games

The purpose of this research topic is to perform research on development methods for serious games, which are games used for training, advertising, simulation, education, ....  

The goal is to develop multidisciplinary tools to assist the development of serious games, as well as dedicated development methods, guidelines and knowledge about serious games. Essential is that these tools, methods and guidelines explicitly support the integration of knowledge from different domains, i.e. they deal with the interdisciplinary character of serious games and allow for a greater involvement of the different stakeholders during the development process. 

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