Serious games have great potential as they allow people to acquire knowledge and skills as they play. Serious games include board and card games, as well as digital games. In particular, digital games provides opportunities that traditional methods cannot offer, e.g., simulations that immerse the player into different situations, or incorporating social aspects such as interpersonal skills.
Although, dedicated tools, methods, guidelines and knowledge are essential to realise effective serious games, they still are not a guarantee for success. An important reason is that all people are different: they have different preferences, different abilities, different performance motivations, different personality treats, and so on. What works for one person, may not work for another person. A (serious) game that is engaging and effective for one person may not be engaging and effective for another person.
One of the core research topics of WISE is conceptual modeling. During conceptual modeling, we create models for the system to be developed or for the domain under considerration without consideration implementation aspects. While in the past, the conceptual modeling techniques, such as ORM, UML or ER where very general and could be used for different domains, nowadays domain-specific modeling languages are preferred. These domain-specific modeling languages are tailored to their domain and provide first-class modeling concepts for concepts that are specific for the domain under consideration.