Publications of Renny Lindberg

2022
Towards Design Recommendations for Social Engagement Platforms Supporting Volunteerism Targeting Older People in Local Communities
Lindberg, R., Signer, B. and De Troyer, O.: "Towards Design Recommendations for Social Engagement Platforms Supporting Volunteerism Targeting Older People in Local Communities", Proceedings of GOODTECHS 2022, International Conference on Smart Objects and Technologies for Social Good, Aveiro, Portugal, November 2022, p. 63 -79
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2021
Towards an Up to Date list of Design Guidelines for Elderly Users.
Renny S. N. Lindberg and Olga De Troyer. 2021. Towards an Up to Date list of Design Guidelines for Elderly Users. In CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter (CHI Greece 2021). Association for Computing Machinery, New York, NY, USA, Article 8, 1–7. DOI:https://doi.org/10.1145/3489410.3489418
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2020
Multidisciplinary Development Process of a Story-based Mobile Augmented Reality Game for Learning Math
Kim, J. C., Lindberg, R. S., Laine, T. H., Faarinen, E. C., De Troyer, O., & Nygren, E. (2019, November). Multidisciplinary Development Process of a Story-based Mobile Augmented Reality Game for Learning Math. In 2019 17th International Conference on Emerging eLearning Technologies and Applications (ICETA) (pp. 372-377). IEEE.
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Towards a Reference Model of Guidelines for the Elderly Based on Technology Adoption Factors
Lindberg, R. S., & De Troyer, O. (2020, September). Towards a Reference Model of Guidelines for the Elderly Based on Technology Adoption Factors. In Proceedings of the 6th EAI International Conference on Smart Objects and Technologies for Social Good - GoodTechs '20 (pp. 30-35).
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Designing Engaging Games for Education: A Systematic Literature Review on Game Motivators and Design Principles
Laine, T. H., & Lindberg, R. S. (2020). Designing Engaging Games for Education: A Systematic Literature Review on Game Motivators and Design Principles. IEEE Transactions on Learning Technologies.
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Evaluation of the Pedagogical Quality of Mobile Math Games in App Marketplaces
Laato, Samuli, Renny Lindberg, Teemu H. Laine, Phuong Bui, Boglarka Brezovszky, Lauri Koivunen, Olga De Troyer, and Erno Lehtinen. "Evaluation of the Pedagogical Quality of Mobile Math Games in App Marketplaces." In 2020 IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC), pp. 1-8. IEEE, 2020.
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Playful Learning with a Location-Based Digital Card Environment: A Promising Tool for Informal, Non-Formal, and Formal Learning
De Troyer, O., Maushagen, J., Lindberg, R., D. Breckx (2020). Playful Learning with a Location-Based Digital Card Environment: A Promising Tool for Informal, Non-Formal, and Formal Learning. Information 2020, 11(3), 157 (Special Issue Advances in Mobile Gaming and Games-based Leaning)
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2019
A Playful Mobile Digital Environment to Tackle School Burnout using Micro Learning, Persuasion & Gamification: Design Approach & Architecture
De Troyer, O., Maushagen, J., Lindberg, R., Muls, J., Signer, B. & Lombaerts, K. (2019). A Playful Mobile Digital Environment to Tackle School Burnout using Micro Learning, Persuasion & Gamification: Design Approach & Architecture. In: 2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT). IEEE Computer Society, p. 81-83
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Combining a Gamified Civic Engagement Platform with a Digital Game in a Loosely Way to Increase Retention
Renny S. N. Lindberg, Jan Maushagen, and Olga De Troyer. 2019. Combining a Gamified Civic Engagement Platform with a Digital Game in a Loosely Way to Increase Retention. In Proceedings of the 21st International Conference on Information Integration and Web-based Applications & Services (iiWAS2019). Association for Computing Machinery, New York, NY, USA, 679–683. DOI:https://doi.org/10.1145/3366030.3366117
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Development and Evaluation of an Educational Game to Practice the Truth Tables of Logic
De Troyer, O., Lindberg, R., Maushagen, J. & Sajjadi, P., 2019. Development and Evaluation of an Educational Game to Practice the Truth Tables of Logic. In: 2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT). IEEE Computer Society, p. 92-96
Multidisciplinary Development Process of a Story-based Mobile Augmented Reality Game for Learning Math
Kim, J. C., Lindberg, R., Laine, T., Faarinen, E-C., De Troyer, O. & Nygren, E., Multidisciplinary Development Process of a Story-based Mobile Augmented Reality Game for Learning Math. 2019 17th International Conference on Emerging eLearning Technologies and Applications (ICETA): IEEE, p. 372-377
TrueBiters, an educational game to practice the truth tables of propositional logic: Development, evaluation, and lessons learned.
De Troyer, O., Lindberg, R. & Sajjadi, P. TrueBiters, an educational game to practice the truth tables of propositional logic: Development, evaluation, and lessons learned. Smart Learn. Environ. 6, 27 (2019) doi:10.1186/s40561-019-0105-2