Serious games have great potential as they allow people to acquire knowledge and skills as they play. Serious games include board and card games, as well as digital games. In particular, digital games provides opportunities that traditional methods cannot offer, e.g., simulations that immerse the player into different situations, or incorporating social aspects such as interpersonal skills.
Although, dedicated tools, methods, guidelines and knowledge are essential to realise effective serious games, they still are not a guarantee for success. An important reason is that all people are different: they have different preferences, different abilities, different performance motivations, different personality treats, and so on. What works for one person, may not work for another person. A (serious) game that is engaging and effective for one person may not be engaging and effective for another person.