Publications of Edgar O. Cebolledo Gutierrez

2015
iATTAC: A System for Autonomous Agents and Dynamic Social Interactions – The Architecture
Cebolledo, E., & De Troyer, O. (2015). iATTAC: A System for Autonomous Agents and Dynamic Social Interactions–The Architecture. In Serious Games (pp. 135-146). Springer International Publishing.
Available:
Modelling Social Network Interactions in Games
Gutierrez, Edgar Omar Cebolledo, and Olga De Troyer. "Modelling Social Network Interactions in Games". Intelligent Narrative Technologies and Social Believability in Games. Papers from the 2015 AIIDE Joint Workshop. AAAI Technical Report WS-15-22, published by The AAAI Press, Palo Alto, California, pp. 82-88. ISBN 978-1-57735-745-2
Available:
2014
Dialogue and social behaviour of agents in games
Cebelledo Gutierrez, E.O., De Troyer, O.: "Dialogue and social behaviour of agents in games". In The Computer Games Journal, 3(1), 2014.
Available:
Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes
Pejman Sajjadi, Edgar Omar Cebolledo Gutierrez, Sandra Trullemans, and Olga De Troyer. 2014. Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes. In Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play CHI PLAY '14). ACM, New York, NY, USA, 227-236. DOI=10.1145/2658537.2658690
Available:
SimBully: A ‘Bullying in Schools’ Simulation
Cebolledo Gutierrez E.O., De Troyer, O. (2014): "SimBully: A ‘Bullying in Schools’ Simulation". In Proceedings of the 9th International Conference on the Foundations of Digital Games. Eds. Tiffany Barnes and Ian Bogost. Society for the Advancement of the Science of the Digital Games