How to Kick Off the Development Process of a Serious Game?
In this paper, we discuss issues encountered in the early phase of the development of serious games against cyber bullying. The goal was to develop the scenarios based on output from plenary sessions involving people from different disciplines. These sessions have provided us useful information on the role of this first phase of the development of a serious game. We also discuss a tool that we are developing based on this experience to aid collecting the required information and help with decision-making.
De Troyer, O., Janssens, E., VandeBosch, H.: “How to Kick Off the Development Process of a Serious Game?”, CHI workshop: Let’s talk about Failures: Why was the Game for Children not a Success?, 2013.
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